Session 7 of Whitehack, Deep Carbon Obervatory last night.
Originally shared by Brian Ashford
Session 7 of Whitehack, Deep Carbon Obervatory last night. Minor spoilers are unavoidable, so don't read if you hope to play someday.
We started by equipping the new Illithid Swordsman PC with some magical spoils from his previous adventuring. His played made a couple rolls of a table of magical stuff I wrote and managed to avoid anything obviously cursed. Interestingly, he acquired a +1 Sword of Law which neatly explained why this mindflayer is above ground fighting evil monsters rather than underground being an evil monster.
The players decided that the best thing to do would be to quickly head North. So they went East to explore a town they had heard some bad things about. This went well, they did indeed find expected badness (I'm trying to avoid spoilers, DCO really deserves it), and they proceeded to throw rhyming couplets at her because they had heard she didn't like them. Unexpected, but an awful lot of fun. It's a shame none of them had chosen to play a Bard.
The ensuing fight took us almost to midnight so I had to call it a day mid-fight, but not before a little bit of randomly generated awesome happened:
The Illithid swordsman had his soul replaced with that of a long dead Chaotic Illithid murderer. He had to re-roll his Int, Wis and Cha. The purpose here was to turn one of the PCs against the group, however neither this GM nor the DCO text had considered the presence of the Sword of Law. The Chaotic Illithid Murderer soul entered the body holding the sword and was immediately turned Lawful. I decided to give Dave a week to figure out how he wants to roleplay that one.
Oh also, if you suspect you might be up against something immune to most conventional forms of damage, remember to prepare your lightning miracles...
Session 7 of Whitehack, Deep Carbon Obervatory last night. Minor spoilers are unavoidable, so don't read if you hope to play someday.
We started by equipping the new Illithid Swordsman PC with some magical spoils from his previous adventuring. His played made a couple rolls of a table of magical stuff I wrote and managed to avoid anything obviously cursed. Interestingly, he acquired a +1 Sword of Law which neatly explained why this mindflayer is above ground fighting evil monsters rather than underground being an evil monster.
The players decided that the best thing to do would be to quickly head North. So they went East to explore a town they had heard some bad things about. This went well, they did indeed find expected badness (I'm trying to avoid spoilers, DCO really deserves it), and they proceeded to throw rhyming couplets at her because they had heard she didn't like them. Unexpected, but an awful lot of fun. It's a shame none of them had chosen to play a Bard.
The ensuing fight took us almost to midnight so I had to call it a day mid-fight, but not before a little bit of randomly generated awesome happened:
The Illithid swordsman had his soul replaced with that of a long dead Chaotic Illithid murderer. He had to re-roll his Int, Wis and Cha. The purpose here was to turn one of the PCs against the group, however neither this GM nor the DCO text had considered the presence of the Sword of Law. The Chaotic Illithid Murderer soul entered the body holding the sword and was immediately turned Lawful. I decided to give Dave a week to figure out how he wants to roleplay that one.
Oh also, if you suspect you might be up against something immune to most conventional forms of damage, remember to prepare your lightning miracles...
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